How To Create Field Placeholder Text Using Behaviors
This lesson will demonstrate how to create a field that displays placeholder text when the field is a) empty and b) does not have focus.
If you are not familiar with how to assign behaviors then please see How to Assign a Behavior.
Sample stack url: https://tinyurl.com/y7347bpu
What I Will Create
The behavior I will show you will display placeholder text in a field when the field is empty and does not have focus. The field will be light gray.
When the field has focus the placeholder text will disappear and the text color will be inherited (usually black).
Setting the Placeholder Text
You assign the placeholder text by setting the uPlaceholderText custom property (1) of the field (2). The behavior (3) will display this text when appropriate.
You must get and set the text of the field using the uText or uUTF8Text custom properties that are defined in the behavior. These custom properties only return a value if the user has entered some text. They won't return the text if the placeholder is being displayed.
set the uText of field "Field" to "Some Text"
put the uText of field "Field"
The Behavior Script
This is the script of the behavior. In the example stack it is stored in the Placeholder Text Behavior button.
==========
COPY & PASTE
==========
--> Script Locals
constant kPlaceholderTextColor = "125,125,125"
local sDefaultTextIsDisplayed ## Keeps track of whether or not default text is being displayed
--> Accessors
getprop uText
if sDefaultTextIsDisplayed then
return empty
else
return the text of me
end if
end uText
setprop uText pText
lock screen
_ClearDefaultText
set the text of me to pText
_DisplayDefaultText
unlock screen
end uText
getprop uUTF8Text
if sDefaultTextIsDisplayed then
return empty
else
return unidecode(the unicodetext of me, "utf8")
end if
end uUTF8Text
setprop uUTF8Text pText
lock screen
_ClearDefaultText
set the unicodetext of me to uniencode(pText, "UTF8")
_DisplayDefaultText
unlock screen
end uUTF8Text
--> Engine messages
on openField
## If default text is displayed then clear it out
_ClearDefaultText
pass openField
end openField
on closeField
_DisplayDefaultText
pass closeField
end closeField
on exitField
_DisplayDefaultText
pass exitField
end exitField
private command _ClearDefaultText
if sDefaultTextIsDisplayed then
lock screen
set the text of me to empty
set the textcolor of me to empty ## inherit default color
unlock screen
end if
## Reset
put false into sDefaultTextIsDisplayed
end _ClearDefaultText
private command _DisplayDefaultText
## Reset
put false into sDefaultTextIsDisplayed
## Is text empty?
if the text of me is empty then
## Am I focused? If so then don't do anything.
if the focusedobject is not the long id of me then
lock screen
set the text of me to the uPlaceholderText of me
set the textcolor of me to 125,125,125
put true into sDefaultTextIsDisplayed
unlock screen
end if
end if
end _DisplayDefaultText
Scott
Maybe it's because this is old but I simple created a field and added:
on openField
if the text of me is "Enter Keyword (s)" then
set the text of me to ""
end if
end openField
Trevor DeVore
@Scott - But what happens if the user doesn't type any text and then leaves the field? You're prompt is gone. Also, the text color of the prompt text is usually lighter than the text the user types in.
Jan Riemersma
I use the following code and works well for me.
on openField
if the text of me is "Search" then
set the text of me to empty
set the foregroundColor of me to black
end if
end openField
on exitField
if the text of me is empty then
set the text of me to "Search"
set the foregroundColor of me to "125,125,125"
end if
end exitField
Trevor DeVore
@Jan - you would also want to handle the closeField message. In addition, the behavior adds a property (uText) which will return empty if the user hasn't typed any text but the placeholder text is visible. With your solution you would need to make a decision when getting the text of the field as to whether or not the text entered was by the user or your prompt.
Jan Riemersma
Dear Trevor,
perhaps I don't understand you [I'm Dutch;-)], but when the user enters the field the placeholder text disappears. When the user types some text in the field the color of the text is black (in my case) and only that text is visible. Which means the user typed in some text. I agree that you need a closeField message as well, for example when the user typed in some text and then deleted it and tabbed to another field. But as far as I know there is no misunderstanding whether the text was entered by the user or it was the prompt.
Trevor DeVore
@Jan - there is no confusion from the user perspective. But how does your code know if the text is the prompt text or what the user entered? You have to check somehow. With the behavior you can simply do this:
put the uText of field "MyFieldWithPrompt" into theUserEnteredText
If the prompt text is still visible (e.g. the user never typed anything or the user typed something but then later deleted what they entered and the prompt text reappeared) then the variable theUserEnteredText will be empty rather than "Search".
What would your code look like that gets the text of the field?
if the foregroundColor of field "MyFieldWithPrompt" is black then
# user entered text
put the text of field "MyFieldWithPrompt" into theUserEnteredText
else
put empty into theUserEnteredText
end if
Also, in your code, what if the user typed in "Search", left the field and then came back to it? The text they typed would disappear.
So while your example works in a very basic sense, it requires more code elsewhere and can break during user interaction.
Make sense?
Jan Riemersma
@Trevor - Oops, I think you're right. Thanks for your explanation. It helps me a lot!
Ebillson GRAND JEAN
@Trevor How would you handle the hint property more elegantly than what jan suggested? This tutorial is interesting but I am looking for the best and simplest approach
Elanor Buchanan
Hi Ebillson
Is there something in the method described in the lesson that is not working for you? Trevor was the original author of the lesson so this is the method he would use, but if it is not working or you are looking for some slightly modified behavior please let us know.
Kind regards.
Elanor
Eric
Has anyone made a placeholder behavior where the placeholder text dims when the field has focus and only goes away when the user enters text or pastes?
Elanor Buchanan
Hi Eric
You could add a new handler, or modify _ClearDefaultText, to check the text in the field. If it is the default text then dim the text, otherwise set the text color to empty(the default color).
private command _ClearDefaultText
if sDefaultTextIsDisplayed then
## Dim text
set the textcolor of me to 180,180,180
else
lock screen
set the textcolor of me to empty ## inherit default color
unlock screen
end if
end _ClearDefaultText
You would also need a textChanged handler which is sent when the content of a field has changed so that you can respond when the user types or pastes into the field
on textChanged
_ClearDefaultText
pass textChanged
end textChanged
The downside of this is that the default text is never automatically cleared.
I hope that helps.
Elanor
Stam
I'm adapting Trevor's elegant code to an interface element. This works well... except on opening the stack AND the field is empty (ie there is no uText assigned).
The placeholder text is displayed as intended, but clicking or tabbing into the field doesn't make the placeholder text go away and inserts itself into whatever you type.
To make it work properly, i have to enter value, delete it, focus on nothing/something else and then enter text again - after that it continues to work as intended until stack is closed, but recurs on re-opening (if the uText is empty).
There's something about openField that doesn't fire?
Any suggestions?
Elanor Buchanan
Hi Stam
I haven't been able to recreate the issue you are seeing. I tried opening the example stack from this lesson, which I think has the same setup you describe above, and it behaves as expected. Does the sample stack work for you?
Kind regards
Elanor
Stam
Hi Elanor,
interestingly the sample stack does work - but i tried implementing this without the ask dialog to set the text.
I copied the text field and the behaviour button into a new default stack (and i re-linked the behaviour as button id changes). I save and close.
What i then see is that opening the stack (my stacks are set to purge on close) and when no text is set in the field, clicking into it doesn't remove the placeholder text; i have to delete the placeholder text manually, exit the field, re-enter the field and then it works. If i delete the text in script (say in openCard) it still doesn't work.
I wonder if this may be linked to the bug Trevor mentions in the comments of his button that asks for text. Or possibly the script variable not registering state correctly.
In the mean time, i've implemented this slightly differently thanks to Jacque's suggestion on the forums:
https://forums.livecode.com/viewtopic.php?f=7&t=35408&start=15#p202045
Slightly less advanced, doesn't include a script variable to monitor state and doesn't keep a separate uText variable (so won't return text that is identical to the placeholder text), but on the other hand simpler, works well and covers my needs...